Hello, I am a seasoned 3D art generalist who enjoys all aspects of the craft. My true passions lie in the craft of low poly modelling and high-res sculpting of characters and creatures.
-Work with clients to turn their ideas into functional visual assets.
-Develop and maintain successful working relationships with clients
-Responsible for coaching Animators through project tasks
-Communicate animation projects progress, status and on-time completion.
-Develop training based on personnel needs.
-Create and maintain Digital Asset Management system (DAM) company-wide.
-Research new animation software and processes analyzing time and efficiency gains.
-Created various realistic 3D models from single machine components to complete heavy equipment.
-Produced realistic renderings using V-Ray for pre-visualization of products or set locations
-Develop motion graphics to support training for world leading heavy equipment manufacturers.
-Reduced polygon count on CAD geometry, mapped out UV coordinates, textured realistic models
-Created a 3ds max material library specific to our clients for fellow artists to use.
-Rigged, animated, rendered, and composited videos of completed animation sequences.
-Work closely with clients and management to ensure final look and quality of product.